top of page
Search

Week 2 - Continuation

  • Anton Byankov
  • Mar 4, 2019
  • 1 min read

Updated: Mar 11, 2019

11.02.2019

After having my first shot at the narrative, it was time to deconstruct and re-construct. Taking into the consideration the puzzles that were coming up from our Level Designer, I had to come up with additional narrative interactions in order to accustom to the flow of team play. This also allowed me to have a second view onto the narrative in order to bring in any necessary changes.


You can find the narrative tree and play through here.

15.02.2019

The following meeting did not entail much to sustain my work, as we only agreed that the initial van on the high street will be replaced by a pile of crates, because it would've made more sense with the setting. Additionally, I had to look into ways of inserting narrative into Unity and its formatting into an asset.

 
 
 

Recent Posts

See All
Week 12 - Final Touches

20.05.2019 This week is to be spent mostly on finishing our blogs, as it was agreed on over our brief chat with the team on Slack. I've...

 
 
 
Week 10 - Voice Recording

07.05.2019 Coming together for our weekly meeting, our team talked about our overall progress and we discussed whatever was left for the...

 
 
 

Comments


©2019 by Anton Byankov

bottom of page